Hi! I'm Zoltán Záhorszki from Hungary.

I started my profession in 2000 at a game developer company, who created really successful games for the Sony, and for other big companies for PC, and consoles. At that time I was dealing -apart from animations- with character modelling, environment modelling, and texturing. It turned out soon, what is close to me, and what I am interested in, is the animation. I was dealing with character modelling later on, but I have chosen animation as my main direction, and the character modelling has remained as a hobby. I was working for most of the hungarian entertainment business industries as an employee or as a freelancer. I have got many experiences about the game developing, film creating, and about the advertisement industry. From 2019 I am producing animations as a freelancer in a full-time job.